Level Design

Source Engine

In 2015 I started to learn how to create levels for the game Garry’s Mod using the Valve Hammer Editor. This was the first map I had ever finished and released on the Steam Workshop and took just over a month to learn the tools and create the level. It has since had over 18,000 unique downloads.

UDK

As part of a university course in 2018 I had to create a multiplayer map using the Unreal Development Kit. Using the built-in UDK assets I created a small symetrical CTF map set in a biohazard pumping station. This is my first map created using the UDK Editor.